Biomimicry and Product Design (Part 1) - Bio-inspired Design Domain
Have you asked what is bio-inspired design? How can nature support in the design process to find inspiration, and new and incredible solutions?
In this series of post, will be discussed more about biomimicry and how nature is present around us and how it can support us in our design process. And remember: Everybody is a designer! So, good read!
Bio-inspired
Design Domain
Bio-inspired
Design produces products or services developed from natural principles, through
from the combination of bio-disciplines, generating the Biotechnology. Main
disciplines found in the literature are Biomimicry, Biomimetic, Bionic,
Biophilia, Biomechanics, Bio-utilisation, Bioremediation, Bio-survey,
Biomorphic and Bio-affiliation. Differentiating in general by the
comprehensiveness of them purposes or even by authors.
Biomechanics is the study of
the mechanical physics of biological processes or structures. Are examples of
its studies: the relation of muscles and bones movements, heart action,
biofluids, animal locomotion, ergonomy, stress on tissues etc (Figure 1).
![]() |
| Figure 1 - Example of biomechanics study. FONT: The Royal Society. |
Biophilia is focused on human
sensations looking for human´s connection with nature through experiences
replication derivates of nature. The aim is to improve health and wellbeing
supported by scientific studies. Most of the applications are found in
architecture, interior design and urban design. Some of the benefits got with
biophilia applications are stress reduction, cognitive performance improvement,
and support positive emotions and mood. Thus, nature can be a font of
inspiration to harmonising the human relations with objects and the environment
(Bernett, 2017) (Figure 2).
![]() |
| Figure 2 - Example of a biophilic office design. FONT: VerHalen. |
Bionics, first appeared in 1960
US air force symposium, conceived by Jack Steele (a medical doctor), and it is
defined as the creation of moderns engineering systems or a set of function,
based on biological systems and methods found in nature (Figure 3).
![]() |
| Figure 3 - Example of a bionic device. FONT: Rick Wilking/Reuters. |
Biomimetics was introduced in
1969 by Otto Schmitt[1], and it can be
understanding as the study and creation of structures, models, function,
material, systems and methods, based on biological solutions.
The term Biomimicry (the
junction of Bio = life and Mimicry = copy) was introduced by Janine Benyus
(Biologist and co-founder of Biomimicry 3.8[2] and the Biomimicry
Institute[3]) in 1997 with the
publication of the book Biomimicry:
Innovation Inspired by Nature. By her words, “Biomimicry is learning from
and then emulating nature’s forms, processes, and ecosystems to create more
sustainable designs” (Biomimicry 3.8, n.d.) (Figure 6).
Once that the sustainability of
all human creations and actions has been winning more importance, it has become
one of the most important pillars of biomimicry, seeing that the solutions
created by nature are sustainable, optimised and reliable due to the gradual
evolution and natural selection. Both Biomimetics or Biomimicry can be
considered emerging disciplines but not a new practice. Since begins of
civilisation, the man has mimicked the nature in several aspects, such as
architecture, tools and behaviour (Figure 4). However, despite its
importance, Biomimicry is one between other design disciplines capable of
providing sustainable solutions and reducing the environmental impact of
resources usages, such as eco-design and eco-efficiency, bioclimatic and
climate design, low energy design, eco-mimicry and others. Some of them can be
more efficient in some aspects than others.
Bio-utilisation
can be described as the care of the utilisation, manufacturing, process,
life-cycle, chemical composes, of material and energy, whit the core aim
reducing the environmental impact. Bioremediation can be described as the study
and identification of problems, and the strategies to solve them through lower
ecological impact possible. Bio-survey is the collect, stratification,
interpretation, organisation and creation of a big database that supports all
other disciplines in the searching and development process. Biomorphic can be
understood as an art creation from observation and mimicry of nature.
Bio-affiliation is the defence of the idea that the human feels better and is
healthier when in contact and connected with nature. The connection between
each discipline and its main characteristics in the Bio-inspired Design is
shown in (Figure 5).
![]() |
| Figure 4 - Example of a Leonardo Da Vinci´s biomimetic/biomimicry flight machine. FONT: leonardo-da-vinci.net. |
![]() |
| Figure 5 - Representation of bio-inspired design boundary and connections between each discipline and its main characteristics. |
![]() |
| Figure 6 - Examples of solutions found from biomimicry/biomimetic. FONT: BiomimicryNYC |
Bibliography:
Bernett, A. (2017).
Biomimicry versus Biophilia: What’s the Difference? Retrieved April 15, 2018,
from
https://www.terrapinbrightgreen.com/blog/2017/02/biomimicry-versus-biophilia/
Biomimicry 3.8. (n.d.).
What is Biomimicry?
[1] Otto H. Schmitt (1913 - 1998), was
an inventor, engineer and biophysicist. He was responsible for establishing the
field of biomedical engineering, founding president of Biomedical Engineering
Society and founding vice president of the Biophysical Society.
[2] Biomimicry 3.8 (https://biomimicry.net) is a bio-inspired consultancy
offering biological intelligence consulting, professional training, and
inspiration.
[3] Biomimicry Institute (https://biomimicry.org) is a non-profit organisation that
has as aim to naturalise biomimicry in the culture through promotions and
transfer of ideas, designs, and strategies to sustainable human systems design
from the biology. Asknature (https://asknature.org) is an extension of the Biomimicry
Institute, and is a website that seeks to support and inspire designers,
engineers, architects, business strategists and other innovators with
biological information relevant to their service or product design challenges.








Comments
Post a Comment